FUSTSURVIVAL WIKI
Survival & Respawning

Fust Survival Food, Water and Healing Guide

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Keep food and water stocked to support slow health regeneration, and carry medical supplies for injuries that need more healing. Wild food, looted cans, Bandages and Med Spray serve different needs on a trip.

Applying a Bandage with the application progress bar visible.

Food and Medical Supplies at a Glance

Food replenishes survival resources, while Bandages and Med Spray provide larger heals for injuries. Use the food effects and medical supply details below to plan what to carry.

Raw Meat is a Furnace input for the ORE / FOOD slots. For loading fuel and ingredients, see the Furnace guide.

Food
NameFoodWaterListed healing
Mushroom
15 Food per item
5 Water per item
3 HP per item (Item description)
Can of Beans
100 Food per can
15 Water per can
3 HP per can (Restored over time)
Can of Tuna
90 Food per can
—
5 HP per can (Restored over time)

Mushroom

Type
Food
How to get
Pick up wild Mushrooms with E; Mushrooms can also appear in Guard loot and player backpacks.
Wild pickup example
2 Mushrooms (Individual wild pickup examples)
Guard loot example
2 Mushrooms (Individual Guard loot examples at Oil Rig)
Backpack loot example
7 Mushrooms (A backpack beside Large Furnace in the 10x Modded setup)

Can of Beans

Type
Food
How to eat
Select in Inventory and choose EAT, or hold in the hotbar and left-click.

Can of Tuna

Type
Food
How to get
Can appear in Wooden Crate loot at Trainyard and in player backpacks.
Wooden Crate loot example
5 cans (One Trainyard Wooden Crate in the 10x Modded setup)
Food from two cans
180 Food (Two cans consumed consecutively)
Healing from two cans
10 HP over time (Two cans consumed consecutively)
How to eat
Select in Inventory and choose EAT, or hold in the hotbar and left-click.

Pumpkin

Type
Food
How to get
Collect in the wild or obtain from loot, including player backpacks and Witch's Crate.
Wild pickup example
2 Pumpkins (One wild collection)
Backpack loot example
2 Pumpkins (One player-backpack loot example)
5 Pumpkins (A separate player-backpack loot example)
Witch's Crate loot example
4 Pumpkins (One Witch's Crate opening)

Corn

Type
Food
How to get
Can appear in Guard loot and player backpacks. Corn has also been collected during Rail Depot looting and from the ground beside roadside barrels.
Guard loot example
1 Corn (One Guard at Oil Rig)
5 Corn (Another Guard loot example at an offshore platform)
Rail Depot loot example
10 Corn (Collected during Rail Depot looting in the 10x Modded setup)
Backpack loot example
5 Corn (One player backpack in the 10x Modded setup)
Medical Supplies
NameListed healingApplication time
Bandage
20 HP (5 immediate HP plus 15 HP over time)
2 seconds
Med Spray
35 HP (Handheld use prompt)
—

Bandage

Type
Medical
Immediate healing
5 HP (After application)
Gradual healing
15 HP (After the immediate recovery)
Gradual healing duration
4 seconds
Cloth required
4 Cloth per Bandage
Craft output
1 Bandage per recipe
Requires Workbench
No
Craft time
5 seconds per Bandage (Oil Rig crafting setup)
1 seconds displayed for one Bandage (10x Modded single-item recipe)
Batch quantity
10 Bandages (Oil Rig MAX example with 42 Cloth available)
46 Bandages (10x Modded batch example)
Batch Cloth cost
40 Cloth (Ten-Bandage Oil Rig batch)
184 Cloth (46-Bandage 10x Modded batch)
Batch craft time
50 seconds (Ten-Bandage Oil Rig batch)
23 seconds (46-Bandage 10x Modded batch)
Material cost
4 × n Cloth for n Bandages (n is the chosen whole-number crafting quantity)
How to use
Hold in the hotbar and left-click; wait for APPLYING BANDAGE.
Full-health feedback
FULL HP or You're at full health (When health is full)
How to get
Craft from Cloth; Bandages can also appear in Military Crates, player backpacks, and paid kit claims.
Crafting output space
An INVENTORY FULL message pauses the queue until room is available. (Inventory cannot accept the next Bandage)
Included in each claim of
5 × Starter Kit (Paid kit claim on Modded servers)
10 × Survivor Kit (Paid kit claim on Modded servers)
15 × Soldier Kit (Paid kit claim on Modded servers)
20 × Warlord Kit (Paid kit claim on Modded servers)

Med Spray

Type
Medical
How to use
Hold in the hotbar and left-click at APPLY MED SPRAY; application displays SPRAYING MED SPRAY.
Recovery
Health can continue rising during recovery after use. (Used while injured)
Full-health feedback
FULL HP (When health is full)
Loot source
Can appear in player-backpack loot.
Combat-use example
15 Health notification (One rooftop use during combat)

Food Ingredients

Raw Meat

Type
Food input
Processing facility
Furnace
Input slots
ORE / FOOD (Furnace interface)
Loading controls
+50 and +ALL (Furnace resource list)
  • Mushroom

    Food
    15 Food per item
    Water
    5 Water per item
    Listed healing
    3 HP per item (Item description)
    How to get
    Pick up wild Mushrooms with E; Mushrooms can also appear in Guard loot and player backpacks.
  • Can of Beans

    Food
    100 Food per can
    Water
    15 Water per can
    Listed healing
    3 HP per can (Restored over time)
  • Can of Tuna

    Food
    90 Food per can
    Listed healing
    5 HP per can (Restored over time)
    How to get
    Can appear in Wooden Crate loot at Trainyard and in player backpacks.
  • Pumpkin

    How to get
    Collect in the wild or obtain from loot, including player backpacks and Witch's Crate.
  • Corn

    How to get
    Can appear in Guard loot and player backpacks. Corn has also been collected during Rail Depot looting and from the ground beside roadside barrels.
  • Bandage

    Listed healing
    20 HP (5 immediate HP plus 15 HP over time)
    Application time
    2 seconds
    Cloth required
    4 Cloth per Bandage
    Requires Workbench
    No
    How to get
    Craft from Cloth; Bandages can also appear in Military Crates, player backpacks, and paid kit claims.
  • Med Spray

    Listed healing
    35 HP (Handheld use prompt)
    Loot source
    Can appear in player-backpack loot.
  • Raw Meat

    Type
    Food input
    Processing facility
    Furnace
    Input slots
    ORE / FOOD (Furnace interface)

Find Food and Eat It

Approach wild Mushrooms or Pumpkins and press E at the pickup prompt. Looting adds more options: Guards can carry Mushrooms and Corn, and Wooden Crates at Trainyard can contain Can of Tuna. Pumpkins can also appear in Witch's Crates and player backpacks; Corn can turn up in player backpacks, during Rail Depot looting, or on the ground beside roadside barrels.

To eat from Inventory:

  1. Press Tab to open Inventory.
  2. Select the food.
  3. Click EAT.

For hotbar use, place food in a slot, select that slot, and left-click.

Choose food according to what you need:

  • Can of Beans for a large food refill and some water. Its 100 Food and 15 Water make it a stronger refill per item than a Mushroom. Its 3 HP restores over time.
  • Can of Tuna for food with a little more healing. It provides 90 Food and 5 HP over time, trading some of the Beans' food recovery for a larger heal.
  • Mushrooms for smaller top-ups while gathering. Each provides 15 Food, 5 Water and 3 HP, and wild pickups let you restock without opening a loot container.
Can of Beans selected in Inventory with the EAT button visible.

Drink Fresh Water or Accept the Salt-Water Cost

Stand in fresh water and press E to drink. Near Outpost in the 10x Modded setup, the E DRINK interaction lists +25 Water.

At the coast, read the interaction label before drinking. DRINK (SALT WATER) gives 8 Water and removes 15 Food. Prefer fresh water when available; salt water is a fallback when you need water enough to accept the food cost. That cost comes from drinking, not simply entering the sea.

Plan sea crossings separately from drinking stops. Swimming in Open Sea causes fatigue; the area interface shows water depth and distance from shore, which help you judge how far you are from land.

Salt-water drinking prompt showing E, plus 8 Water and minus 15 Food.

Natural Healing, Bandages and Med Spray

Keeping Food and Water sufficient enables slow natural health regeneration. Refill both between fights so you can recover while preparing your next move.

Use a Bandage

  1. Move behind cover, such as a wall corner, before starting treatment.
  2. Select a Bandage in your hotbar and left-click.
  3. Wait 2 seconds for APPLYING BANDAGE to finish.
  4. Receive 5 HP immediately, then allow the remaining 15 HP to restore over 4 seconds.

The total is 20 HP, so a +5 Health notification is the first part of the heal. HEALING can remain visible while health continues to rise. Give that recovery time to work before stepping back into danger.

Use Med Spray

Hold Med Spray in your hotbar and left-click at APPLY MED SPRAY. Wait through the SPRAYING MED SPRAY progress bar. Its use prompt lists 35 HP, and health can continue rising after application.

Bandages are the practical supply to replenish from Cloth; Med Spray offers a larger listed heal per use when you have it. Bandages can also appear in Military Crates, player backpacks and paid kit claims. Med Spray can appear in player-backpack loot.

At full health, medical items display FULL HP; Bandages may instead say You're at full health. For positioning treatment between attacks and reloads, see the combat guide.

Applying a Bandage with the application progress bar visible.
Using Med Spray beside a metal wall with the spraying progress bar visible.

Craft Bandages Before and During a Trip

Each Bandage requires 4 Cloth and no Workbench. Budget 4 × your desired number of Bandages in Cloth. See resources and their sources when you need to replenish materials.

  1. Press Q to open Crafting and select Bandage.
  2. Set the quantity with the quantity controls, or choose MAX.
  3. Check the Cloth requirement and displayed batch time, then click CRAFT.
  4. Close the menu and continue moving while the queue runs. Completed Bandages enter your inventory or hotbar.

If the queue displays INVENTORY FULL, free space for the next Bandage. Crafting resumes once room is available. The backpack guide explains storage and inventory management.

Crafting time depends on the server configuration and selected batch:

Crafting setup Quantity Cloth required Displayed crafting time
Oil Rig setup, single recipe 1 4 5 seconds
Oil Rig setup, batch 10 40 50 seconds
10x Modded, single recipe 1 4 1 second
10x Modded, batch 46 184 23 seconds

Use the menu's displayed total to plan your wait. The 10x single-item display and batch total should not be treated as one fixed seconds-per-item rate.

Bandage crafting menu with ten selected, a 40 Cloth cost and a 50-second batch time.

Prepare for a Death and Return

Craft a Sleeping Bag with 30 Cloth and place it inside your base to establish a respawn point. It requires no Workbench. Keep spare healing supplies and equipment in storage there so a death does not leave your entire recovery kit at the death location.

A placed bag must be available before you can use it to respawn. Follow the Sleeping Bags and loot recovery guide for placement, READY and cooldown states, choosing a respawn point, and retrieving dropped items.